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Inside Four King Rabbits: The Party Game That’s Not Afraid to Get Wild
What happens when you mix dark humour, taboo topic such as sexually transmitted diseases (STD), and a fast-paced party card game? We talk to the creators - Scott and Zack share how Four King Rabbits came to life!


Inside Suspense Studio: Designing Jubensha (剧本杀) for English-Speaking Players
What started as curiosity about East Asia’s Jubensha craze became a mission at Suspense Studio. Read on to see how they began designing immersive, story-driven murder mysteries for English-speaking players.


Inside Jelly Jelly Games: Building a Global Tabletop Brand from a Café
What started as a board game café in Tokyo has become a gateway for Japanese games to reach the world. We explore JELLY JELLY GAMES’ small-box design, the realities of localization, and the challenges of bringing Japanese indie games to international players.


The Journey of Broadway Toys: Building a Global Board Game Publishing Brand
Founded by board game enthusiasts in Hong Kong, Broadway Toys has grown from a local publisher into a global publisher of original titles. In this interview, they share lessons from international markets, COVID challenges, and their plans for the future.


Inside the Making of Japan’s Hit Games: The Story Behind H1R0’s Creations
Ever wonder how Japan’s indie designers make tiny games captivating? Meet H1R0, creator of Double Nine and Seven Vice.


Starot: Crafting a Cosmic TTRPG Adventure with Tarot and Physics
What happens when a love for sci-fi, tarot and immersive roleplay collide? Benedict Yugaraj, creator of Starot, reveals the creative journey behind this innovative TTRPG


Laughing Sticks on Designing Burnout: Lessons from Playtests to Kickstarter
Suren and Jannis from Laughing Sticks share their journey designing Burnout, a party strategy game about work life and mental health. From first playtests to Kickstarter plans, they reveal the lessons, challenges, and inspirations behind creating a game that’s fun, strategic, and relatable.


From Classrooms to Card Tables: Vince Siu on Fiero! and the Power of Play
What happens when teaching meets game design? Vince Siu talks about creating Fiero! and building a company around learning through play.


Bambam Kingdom: From Café Beginnings to Game Design
Bambam Kingdom started as a small IP-based café by Rizal and Vera in Indonesia. Their love for games soon led to designing their own titles, and in this interview, Rizal shares their journey and what drives their growing presence in the board game scene.


From Café to Tabletop: The Spiky Rise of The Durian Game
Turning customer cravings and local flavor into a wildly popular game about durians?? In this interview, Alvin Tan from The Mind Café shares how casual café chats, a love for simple fun, and a dash of national fruit pride led to The Durian Game—a fast-paced, tactile experience that’s as educational as it is chaotic, and a celebration of Singaporean creativity in every spiky bite.
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